Showing posts with label 3D modelng. Show all posts
Showing posts with label 3D modelng. Show all posts

Sunday, December 26, 2010

Zero_Complete

It's finally done!!!! Same thing happen, lousy laptop to limit a lot thing that i plan to do, but my desktop will b coming soon, so after that will be solve all the prob i facing nw.

Ok, this is my 1st time that i fully paint all the part, and oso 1st time to try in making hair, the result may not that good,but this will help me in the next model.

Here is the 1st material n lighting setup tat i use.

After some changing n testing,here is the final render


Rear View

The very 1st pose i make for this character, plan to make more, but.... same prob, lousy laptop, delay so much, mood oso gone, so wait my powerful desktop come lo....

C & C are welcome.

Thursday, October 14, 2010

Zero W.I.P

Juz an update for my latest artwork, still have a lot havent done, dateline is Sunday, some more this week have a lot thing nid to finish, damn not free at all....

Wednesday, September 22, 2010

Creature

My latest artwork, i donno wat the name of this creature i juz know it is from God of War 3, anyway, it havent complete yet, hope can done in time


still thinking hw to sculpt the mouth n head texure...


Thursday, September 16, 2010

Secret Agent - Psyren

It Finally Complete, lazy to paint dirt for armor, so not realistic....
Is time to recreate my demo reel for jobhunting purpose.






C & C are Welcome

Sunday, September 12, 2010

Secret Agent

My new project, recently still thinking want to make something like assassin or agent, after researching, this is wat i wan to do in the final, using zbrush to sculpt the whole anatomy, then render to normal mapping for my low poly model, this is my 1st time to learn normal map, the result may not good, but due to the limitation of time, i think still acceptable.

Still havent complete yet, still nid to add some armor for body, shoulder and leg, some-more weapon also havent design yet, hope can done in time

Wednesday, September 8, 2010

Male Anatomy Study

Human Anatomy Study 01
Whole model done in zbrush, modify from the zbrush preset human model, mayb next time will try to start from zsphere.

Monday, August 9, 2010

UnTitle01

Juz wan keep the record of the limitation i can achieve nw, really suck...


Azul from FF7 DC, juz stop this project n seeking another character to experiment in zbrush...

Sunday, May 23, 2010

Chibi Cloud

I promise to myself muz upload within this sunday, i tot i can finish all the mapping, but end up still have a lot detail havent done yet, mayb next week will upload full ver 1...




C and C r welcome

Monday, January 18, 2010

My Show Reel for 2010

Below is my demo reel, rigging reel n my FYP(not complete yet), current still seeking job, hope can get the job before end of this month...

My Demo Reel


My Rigging Reel, inside have show attribute control, wiring control, IK, Fk , Constraint, facial expression, lips sync & morphing ..


My FYP, at 1st i didnt plan to post it, coz it really not good, very disappointed, but....


FYP poster, i know fish help me post at their blog before, thx bro



nw graduated liao, nid seeking job, sienz, but here i wan to thx to somebody who have help me in my FYP, Fish always give me some suggestion on my FYP, from the modeling to animation, relly thx, bro, JP use whole nite, no sleep, no rest to help me on compositing at the last day before submit FYP,really thx, bro, Jia Hui & ah kit always share their info and add oil together, also very thx, bro

Nw still learning Maya modeling, really not use on using it, spend 3 day to model RX-78, but juz done 70% only(1 of the reason is bcoz too many drama tat i nid to watch, haha), anyway Good luck for those who have go to UK. enjoy the trips ba

Thursday, December 31, 2009

FYP progress

Submittion of the FYP change to 5th january, however 4th nid to present the FYP already, nw left 4 day to do..... no much to talk, juz wan to say i really bad luck, the bad luck stick with me from last 2 week until nw, everything has been change, computer have problem, 3D max also have problem, keep lag out until last 2 day i change to 2010 ver, date of submission oso change, then the story also nid to change..... speechless

castle front view(but wont appear in my fyp, coz time not enough)


castle rear view





Soldier of light clan(also wont appear in my FYP)


1 of my animation shot(inside the pic is Zeus which is the final encounter of my animation)

no much experience in 3D, everything nid to b learn, from modeling, mapping, lighting, rendering, rigging, n the final part is animating(the hardest), still have compositing and effect....

wat i realize is my 1 year 3d experience really cant support me to done a great animation, 3d animation hard to b done by alone, increase my useless feeling, rendering plus animating nid take at least 1 month above....

even i use all my time to rush, everynite sleep at 7am n wake up at 12pm(start from my computer recovery from damage).... anyway HAPPY NEW YEAR 2010 to all of u......

Saturday, July 11, 2009

Arios??

Juz simple do modeling the flight mode of arios, still have a lot detail didnt add in, so it's not consider as Arios Gundam. Will use in flash web assignment. And it juz take 1 hour to model the low res version, use another 1 hour for make it become more high res and assigned material on it.



Low poly version(1400 poly)



High poly



Open plier



This fella really geng, use 3D max model FF character for dancing, check out their video list, a lot FF character and kingdom heart character has been model for dancing.

Wednesday, July 8, 2009

Motion Graphic?3D Animation??

This video suppose is motion graphic, but i done like 3D aniamtion, i donno isn't consider motion graphic or not, i juz wan to improve my 3D n try the 3D animating, so don k hw mark i will get from our "BEST LECTURER".

Enjoy the video!





Still have Hybrid gonna to do, ARGHHHHHHHHHH, sienz ARGHHHHHHHHHH

Monday, June 22, 2009

Basketbot

It has been long time i didnt update my blog already, haha, here is the 3D tat i done for motion graphic, Thx to our "BEST" lectuere tat spend my time to think n modeling this robot, even i wan do my FYP. My title is "Classy Flight", WTF, i donno wat is tat meaning, but nvm, today is consultation for this motion graphic, c wat our "BEST" lecturer comment ba.


Modeling Time: 2 day
Software: 3D max 2009
Renderer: Mental Ray


Front view



Rear View


Still left Around half year to passup our FYP, i hope we really can done it.

Tuesday, May 19, 2009

female figure

Finally finish 1 female modeling, next is male modeling, hope can b done before new sem start


B cup










still thinking their hair style n suit, any suggestion?

Sunday, May 3, 2009

Robot

juz simple to create this 2 robot for test animating purpose, but nw i lack of reference, n cant online at home coz the modem problem, nw i almost give up to animate it.... hope can online soon





low poly BG


this image i use almost 4 hour to render, FG point is 1500, skylight plus sky portal , n the building n robot reflection is the main coz to take the long time to render

Modeling time: 2 day
Software: 3D max 2009
Renderer: mental ray


time to render 1 imgae is 4 hour, 1 sec nid 25 frame, so 1 sec animation nid take 100hour to render, then if i wan do the 1 min animation, it nid take 6000 hour, WTF, hw i render it? some 1 can solve my problem? i nid a natural light n the less render time....

P.S
today is my last day for internship, it's a good new for me, finally it's end, no nid wake up early, no breakfast time, no nid take 1 hour lrt, YEah!

n finally i wan finalize wat i have do during my internship

1. use 3d max to create 2 buster sword( 1 is ff7 cc, another 1 is ff7 ac), Qubeley, Linebarrel, 2 robot, n use photoshop to paint Judas

2. learn to use Maya, n wan to modeling the Eva-01, but when i modeling the head of it, i found out a lot problem, so i give up already

3. learn about IK n FK bone setup n constrain for 3d max

n wat i wan to do NEXT is

1. prepare the proposal for FYP, n start to think about the story of my animation

2. learn to modeling human

3. ask my roommate(fat fish) to sketch the weapon blueprint to me

n hope my FYP can shun shun li li to b done

Sunday, April 19, 2009

Linebarrel (update)

Finally mapping is done n i also create the color for normal mode of Linebarrel(at 1st i juz wanna do the Linebarrel mode-b), n i also success to rig it, but juz use FK only, coz IK hardly to control, mayb my experience not enough ba, nid to retry nest time...
Enjoy ba!!







i like this pic coz this is 1st pose tat i create for it(even the mapping havent done)


is time to sleep, Good Night ot u all, wish u all have a sweet dream!

Wednesday, April 8, 2009

Linebarrel [mode B]

Finally, done the modeling, even it still have some part not so accurate as the real 1, but this time i don't have real model n blue print to refer, is a big challenge for me. Mapping havent done, havent rigging also, but i decide tomorrow ask my senior to teach me about it since i still have 1 month for internship, don wan waste the chance to learn something new, haha


Modeling time: almost 3 week (it's really too long)
Software: 3D max 2009
Renderer: default renderer(skylight)


Sky light render, coz lazy to adjust target spot


will update again after mapping done, ENJOY!

Monday, March 23, 2009

Qubeley (update)

Juz wanna update Blog, so.....
i havent learn about rigging, this juz link part to part

This Mobile Suit is piloted by the leader of Axis, later renamed in Mobile Suit ZZ Gundam as Neo Zeon, Haman Karn. A next-generation mobile suit development of the Principality of Zeon's MAN-08 Elmeth mobile armor, the AMX-004 Qubeley was designed and built by Axis military leader Haman Karn for her personal use. In addition to featuring a large set of wing binders on its shoulders to assist in AMBAC (Active Mass Balance AutoControl), it carried a pair of dual-purpose beam launchers/beam sabers for close combat and a tail binder containing a set of funnels, a smaller and cheaper version of the Elmeth's bits. These small remote weapons, while still armed with a beam gun and thrusters for movement, were powered by an energy cap system which required recharging aboard the Qubeley after a certain amount of time. Controlled by a Newtype pilot's thoughts via the psycommu ("psychic communicator") system, the funnels turned the Qubeley into a truly deadly unit, capable of attacking enemies from beyond visual range. The Qubeley would remain Haman's personal mobile suit throughout the Gryps War and the Neo Zeon War, with its design serving as the basis for the later AMX-004G Qubeley Mass Production Type.





New type mode, haha, juz testing, still havent achieve my goal






Enjoy!!

Sunday, March 22, 2009

Qubeley

Still havent receive new job from company, so spend the time to learn 3d lo, n nw i know hw to stick together the UVW map n create Bump Map, some more my modeling skill also improve, really appreciate tat i havent receive new job yet, :)

Modeling Time: 4 day
Mapping Time: 1 day
Software: 3D Max 2009

Modeling Done
backview


front view


Mapping Done
front view


back view




Wan to learn Maya next, :)

Friday, March 13, 2009

Buster Sword (Advent Children version)

Use 2 day at company to finish the modeling n 1 nite to mapping n gather 6 sword to become Buster Sword, Enjoy

Modeling Done

Maping Done

This is normal mode, actually it have battle mode, but coz i cant c clearly the inside structure, so i juz make it to normal mode




Separate to 6 sword

Hope next week also didnt receive new job, in other can use the free time to learn Maya, X)